
3D Unity Game
"The Mysterious Forest" is a 3D game prototype developed in the Unity Engine, challenging players to navigate a foggy, atmospheric forest. The game features a third-person controller, an AI-driven enemy NPC that patrols and pursues the player, and a user interface with a main menu and in-game HUD. Key learning outcomes included building a complete 3D environment, implementing character controls and basic AI, and integrating atmospheric effects like fog and rain to create an immersive experience.

Mobile Endless Runner
ISEL Escape is a mobile endless runner game developed using Unity and C#. Players control a character navigating through an urban environment, avoiding obstacles and collecting items to achieve high scores. The game features procedurally generated levels, dynamic difficulty adjustment, and engaging sound effects and music. Key learning outcomes include mastering mobile game development, thinking like a game designer, and implementing core gameplay mechanics such as character control, obstacle generation, and scoring systems.

Blender Humanoid
This project showcases a first attempt at 3D character creation using Blender, focusing on the complete production pipeline from modeling to animation. The core of the project is a humanoid character, supplemented with custom-designed accessories including a helmet, shield, and battle axe, all based on external reference images. The final result integrates modeling, sculpting, retopology, texturing, rigging, and animation to bring the character to life.

3D Train
This personal 3D modeling project, inspired by a reference image, involved recreating a train using skills acquired in a 3D Modeling in Virtual Environments course. This exercise served as a valuable opportunity to practice and apply fundamental 3D modeling and rendering techniques.